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Amiga CD32 Gamer 4
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Amiga CD32 Gamer Vol. 04 (1994-09)(Paragon Publishing)(Track 01 of 12)[!][CDR00222].iso
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downhill
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ins.doc
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Text File
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1992-12-21
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4KB
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149 lines
DOWNHILL CHALLENGE DOCUMENTATION
FINISHED AUGUST 9, 1990
©1990 DAVID ALVES, ALL RIGHTS RESERVED
THIS IS FREELY DISTRIBUTABLE SOFTWARE
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OVERVIEW
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Skylar Mountain.
Dangerous. Steep. Downright scarey.
You were made for this mountain.
Ski like the wind, picking up bonus flags as
you go. Jump over rocks, branches, and bushes
for extra points. Avoid hitting obstacles --
you can only fall five times before you are
disqualified.
The longer you stay up, the faster you ski
and the more points you get as you travel.
Bonus flags are worth 5,000 points each AFTER
you reach the Finish Line.
Good Luck!
----------------------
TITLE PAGE AND OPTIONS
----------------------
After the game loads, the title page will
appear. Three options will be shown:
INSTRUCTIONS, HIT THE SLOPES, and EXIT.
INSTRUCTIONS ---- Gives instructions for the game.
HIT THE SLOPES -- Starts the game.
EXIT ------------ Exits the game.
(you can also press the <ESC> key during
gameplay to exit.)
To choose between the options, move the
joystick up or down. To make your choice,
press the joystick button.
--------
GAMEPLAY
--------
You start the game at the top of Skylar
Mountain. After the starter says "GO", the
game begins. Control is employed through a
joystick (in port 2). Moving the joystick
left or right moves the skier in the same
directions. Pressing the joystick button
causes the skier to jump (over obstacles like
bushes, logs and rocks).
The object of the game is to get to the
finish line without being disqualified.
Falling 5 times results in disqualification.
Flags can be picked up for extra bonus
points. These points however, are not added
to the player's score until he/she makes it
to the finish line.
--------------------------------------------
FALLING DOWN (AND OTHER EMBARRASING MOMENTS)
--------------------------------------------
If the skier falls, the game will ask the
player to POSITION SKIER. This is done by
moving the joystick either left or right to
obtain a good starting position for the
skier. When satisfied, the player may hit the
joystick button to continue play.
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SCORING
-------
The longer the skier stays on his skis, the
faster he goes down the mountain. As speed
increases, the increment to the players score
increases.
Jumping over logs, rocks or bushes results in
a 500 point bonus added to the player's
score.
Initially, picking up flags has no effect on
the player's score. Not until after the
player crosses the finish line are the flags
worth 5,000 points each.
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THE SCORING SYSTEM
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To the right of the game screen are 3 scoring
devices. SCORE, BEST and BONUS. SCORE
displays the player's current score. BEST
shows the best score so far, and BONUS shows
the number of flags the player has picked up
in a given game.
--------------
DISTANCE TO GO
--------------
Under the scoring devices is a box which
contains a representation of Skylar Mountain.
A small skier shape represents the player's
skier and the distance travelled so far.
----------------
PAUSING THE GAME
----------------
You can pause the game at any time by
pressing "P". To unpause the game, press any
key.
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HAVE FUN!
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Hope you enjoy the game!!!
---------
COMMENTS?
---------
David Alves
DevaSoft
6693 Mt. Forest Dr.
San Jose, CA 95120
Tel: (408)997-1747
DEVA@cup.portal.com